We say “sequel” because it appears Salt and Sacrifice is taking a page out of the Demon’s Souls to Dark Souls playbook. Based on what Ska Studios has shared about the game so far, it doesn’t appear to be directly related to Salt and Sanctuary narratively, and though it seems to carry over mechanics from the first game, it also seems to greatly expand upon them in compelling ways.
Players will take the role of a marked inquisitor, a pariah of sorts in the Altarstone Kingdom. The inquisitor’s purpose is to hunt down and destroy mages, but just not any run-of-the-mill mage. These are terrifying, sometimes towering behemoths that feel right at home in any Soulslike.
Take a look at the trailer below.
According to Ska Studios, there will be eight classes to choose from in Salt and Sacrifice. Though that’s the same number available in Salt and Sanctuary, the classes in Salt and Sacrifice carry different names and, presumably, different characteristics and abilities. They are Highblade, Paladin, Assassin, Cleric, Dualist, Fighter, Ranger, and Sage.
Like Salt and Sanctuary, Salt and Sacrifice will include “drop-in drop-out” online cooperative multiplayer.
Ska Studios says there will be 20 types of mages (bosses) to take down in Salt and Sacrifice, and the map will be even more varied than before, featuring “eerie villages, tomb temples, and swamp kingdoms.” Of course, there will be a number of skills and abilities to choose from through the Runic Arts system, though those weren’t specified in the initial release.
There’s still a lot we don’t know about Salt and Sacrifice, but stay tuned over the coming months as Ska Studios is sure to provide more information leading up to launch in 2022.